Cinch is a 4-player trick-taking card game played with two teams of two. Teammates sit across from each other at the table and work together to score points by winning important cards and completing their bet. The first team to reach 15 points wins the game.
Going clockwise, players bet how many points they believe their team can win. Players do not know their partner's cards.
Possible bets:
After betting, the winning better declares a trump suit:
Hearts
Diamonds
Clubs
Spades
Trump Suit: Spades ♠
There are 4 possible points each round:
"Game" is determined by the value of cards won in tricks:
| Card | Value |
|---|---|
| A | 4 |
| K | 3 |
| Q | 2 |
| J | 1 |
| 10 | 10 |
After all 6 tricks are played (one round), each team counts how many points they won. If the betting team won at least as many points as they bet, they score the points they won. Otherwise, they lose the points they bet. The other team scores the points they won regardless of the betting outcome.
After the team scores have been recalculated based on the round's outcome, the dealer role moves to the player on the left of the current dealer and a new betting phase begins. The first team to reach 15 points wins the game. If both teams reach 15 points in the same round, the team that bet in that round wins the game.